Community Road Network

Community Road Network

This mod will copy the blueprints to every Save Session that you have at least one blueprint saved.

by Andre Aquilav1.0.7
58.5K
Downloads
1.8M
Views
May 19, 2023
Created
August 22, 2026
Updated

Description

PS: This mod will copy the blueprints to every Save Session that you have at least one blueprint saved. (Dont worry about the size if you have a lot of sessions, all bps has 180kb)


This mod is a part of 3 big blueprint sets:
- Community Railway Set ( https://ficsit.app/mod/CommunityRailwaySet )
- Community Railway Set 2 ( https://ficsit.app/mod/CommunityRailwaySet2 )
- Community Basic Tracks ( https://ficsit.app/mod/CommunityBasicTracks )
- Community Road Network ( This one )


Twitch: https://www.twitch.tv/hornslet


Reddit Post: https://www.reddit.com/r/SatisfactoryGame/comments/13rfvh7/crn_update_103_27_blueprints_12_new_crn_meets_crs/


CRN - Community Road Network
- 27 Blueprints
- CRN 1 and 2 With Power
- Straight 8m, 16m, 48m, 96m
- Curved 90


List of Blueprints: (Made by Hornslet)
-


![](https://i.imgur.com/3yOH2bq.png)

![](https://i.imgur.com/dHM08RP.png)

![](https://i.imgur.com/TvrJpEM.png)

![](https://i.imgur.com/FnZvHjS.png)


----

See all Hornslet Blueprints on [Satisfactory Calculator](https://satisfactory-calculator.com/en/blueprints/index/index/idU/26026/user/Hornslet).

All the BPs of this mod was made by Hornslet. Andre Aquila helped with the mod/copy part.

Bigger Blueprints made with [FICSIT Blueprints Extensions](https://ficsit.app/mod/KBlueprintDesignPlus).

Twitch: https://www.twitch.tv/hornslet

Versions

v1.0.7release
7.2K downloadsJune 7, 2026
v1.0.5release
26.5K downloadsOctober 10, 2024

How to Install Community Road Network on Your Server

1

Order Satisfactory Server

Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.

2

Install Mod

Open the mod manager in the dashboard and search for "Community Road Network". Installation dependencies are installed automatically.

3

Restart Server

Restart the server so the mod is loaded. Players need to have the mod installed locally as well.

Frequently Asked Questions

Community Road Network not working after update – what to do?

After a Satisfactory update, mods need to be updated. Check ficsit.app whether Community Road Network has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.

Community Road Network causing crashes in multiplayer – solution

Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Community Road Network v1.0.7 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.

Is Community Road Network compatible with other Satisfactory mods?

Community Road Network uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.

Rent Community Road Network Server

Play Community Road Network on your own Satisfactory server with mod support.

Recommended RAM
6 GBfrom €7.80/mo
Minimum 4 GB | from €5.20
Order Server Now

Mod Information

Author
Andre Aquila, Hornslet Gaming
Latest Version
v1.0.7
Created
May 19, 2023
Last Updated
August 22, 2026