kookykraft

kookykraft

Master advanced tech and powerful magic to explore a world of dragons and wizards.

by mystic
5.3K Downloads
0 Followers
fabricneoforgeMC 1.21.1adventuremagictechnology

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About this Modpack

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kookykraft

A 1.21.1 NeoForge pack that jams two genres together that don't usually share a server: heavy industrial automation and high fantasy magic. Build a fully automated factory with Create, Mekanism, and AE2, then walk five minutes north and get lit on fire by a dragon. Neither half is an afterthought bolted onto the other.

What's actually in it

300+ mods. Full list is in kookykraft/mods if you want the real inventory before committing 8GB of RAM to this.

Tech & automation
Create, plus more Create addons than any one person really needs (Connected, Copycats+, Interiors, Blocks & Bogies, Big Cannons, Aeronautics, Hypertubes, Numismatics, Slice & Dice, and a dozen more). Mekanism with Generators, Tools, and Additions. Applied Energistics 2, Refined Storage (yes, both, fight about it yourselves), Modern Industrialization, Industrial Foregoing, Draconic Evolution, Immersive Engineering, Ender IO, Oritech, Sophisticated Backpacks, CC: Tweaked for anyone who'd rather write Lua than click buttons.

Magic
Ars Nouveau, Mystical Agriculture and Agradditions, Iron's Spells 'n Spellbooks, Spell Engine, Spell Power, Relics, Runes, Wizards.

Combat & progression
Skills and Skill Tree for actual RPG-style leveling, Better Combat, Combat Roll, Simply Swords, Simply Bows, plus the full RPG series lineup: Armory, Arsenal, Paladins & Priests, Rogues & Warriors, Archers, Jewelry, Gazebos, Village Taverns.

Exploration & world
Ice and Fire (dragons, sea serpents, all of it), Mowzie's Mobs, Mutant Monsters, Friends and Foes, the full YUNG's suite (better dungeons, mineshafts, strongholds, nether fortresses, ocean monuments, so structures stop feeling like 2014 vanilla), Incendium and Nullscape overhauling the Nether and End, Stellaris if you want to leave the planet entirely, Towns and Towers, Village Taverns, and Structory for settlements actually worth visiting. Worldgen runs on Oh The Biomes We've Gone, alongside Lithosphere and the Dynamic Trees family.

Building
The full Macaw's collection (doors, windows, fences, roofs, bridges, furniture, paintings, lighting), Supplementaries, Chipped, Rechiseled, Stoneworks.

Food
Farmer's Delight and most of the "Delight" addon family, Pam's HarvestCraft 2.

Performance & QoL
Sodium, Iris, Lithium, C2ME, ModernFix, FerriteCore, Fast Noise, Krypton Reno. This pack is heavy, the optimization stack isn't optional. Plus Jade, EMI, Waystones, Xaero's Minimap and World Map (with XaeroPlus), Simple Voice Chat, and the Photon shaderpack.

Why combine them

Picking one playstyle always felt like leaving half the modpack on the table. Automate everything, then go fight a hydra with a spell you cobbled together yourself. Or do both badly at the same time, no judgment.

Versions

  • Minecraft 1.21.1
  • NeoForge 21.1.248

Get it

Modrinth · GitHub Releases

Built with packwiz and mc-modpack-kit for the release pipeline.

License

CC0-1.0. Do whatever you want with it. This covers the pack config, build setup, and this README only; the mods themselves stay under whatever license their own authors picked, since this repo just points to them rather than bundling them.

How to Set Up a kookykraft Server

1

Order Server

Choose at least 6 GB RAM (10 GB recommended for kookykraft). Based on player count: per 4 players.

2

Install Modpack in Dashboard

Open the modpack browser in the dashboard, search for "kookykraft" and click "Install". The fabric loader and Minecraft 1.21.1 are configured automatically.

3

Start Server & Play

Start the server – all mods are loaded automatically. Share the server IP with friends and play together!

Frequently Asked Questions

kookykraft server crashes or won't start – what to do?

Most common causes: insufficient RAM or wrong fabric loader. Check latest.log for "OutOfMemoryError" → increase RAM to at least 10 GB. For "Mixin" or "ClassNotFoundException" errors: modpack version and loader don't match. With Mado Hosting, loader and Minecraft version are auto-configured on modpack install – preventing most startup issues.

How much RAM does a kookykraft server really need?

Minimum 6 GB, recommended 10 GB for stable performance. per 4 players. Important: Minecraft modpacks need more RAM than vanilla – plan extra per additional player. With Mado Hosting, you can scale RAM up live at any time without data loss (from €7.800000000000001/month).

Can I add custom mods to kookykraft without conflicts?

Yes, but check compatibility: only use mods for the same loader (fabric) and same Minecraft version (1.21.1). Common issues: ID conflicts with recipe mods and incompatible coremod versions. The Mado dashboard mod browser only shows compatible mods and warns about known conflicts.

kookykraft server lagging – performance tips

1) Increase RAM to 10 GB+. 2) Reduce server view-distance to 8 (server.properties). 3) Pre-generate chunks with the "Chunky" plugin. 4) Use /spark profiler to check which mods consume the most tick time. With Mado Hosting, all servers run on NVMe SSDs with dedicated CPU cores – eliminating hardware as a bottleneck.

Rent kookykraft Server

Start your own server with automatic modpack installation.

Recommended RAM:
10 GB(min. 6 GB)
From 7.80 / month
Create Server Now
1-Click Modpack Install
NVMe SSD Storage
DDoS Protection included
Automatic Backups

Details

License
Creative Commons Zero v1.0 Universal
Server-side
Required
Client-side
Required

Supported Versions

1.21.11.20.1

Start your kookykraft Server now

From €7.80/month; 10 GB RAM is recommended for best performance.

Configure Server →