
Shut Up Dead Entities
A client-side mod that smoothly fades out mob sounds upon death. Mutes dead mobs by fading, silencing, and stopping persistent ghost audio from Endermens, Creepers and Nether portals.
About this Mod
Shut Up Dead Entities
A lightweight client-side mod that brings natural sound fading and pitch drops to dying entities, fixing Minecraft's misleading sound persistence.
Why you need this
In vanilla Minecraft, entity sounds don't stop when a mob dies or despawns—they just keep playing the full audio file. This isn't just annoying; it directly messes with your gameplay awareness and causes unnecessary paranoia:
Endermen: No more 15-second ear-shattering screams on your XP farm after you've already killed them.
Creepers: Killed a Creeper in a cave, but still hear it hissing? You no longer have to panic and jump around thinking there's a second Creeper behind you.
Pillagers: Eliminates the crossbow-winding sound from already defeated Pillagers so you aren't baiting yourself into holding up a shield for no reason.
Phantoms: Stops the lingering dive-bomb swoosh after you shoot them out of the sky.
Nether Portals: Accidentally stepped into a portal frame while walking around your base? The heavy warping transition sound immediately fades out as soon as you step away. Plus, if you break or deactivate an active portal, the ambient hum gracefully fades out instead of haunting the empty space.
Environmental & Ambience: Clear a water spill, extinguish fire, or cover lava, and the ambient sound stops the moment the source is gone. Works the same for campfires and any other nature sound.
Features
Natural Fading & Pitch Shift: Dying mob sounds smoothly fade out with a pitch drop, providing a clear, satisfying "they are gone" audio cue instead of ghost sounds playing over empty space.
Universal Support: Works dynamically on all vanilla and modded entities with no extra setup required.
Purely Client-Side: Works everywhere, including vanilla multiplayer servers.
Because of how the pitch-shift fading works, some dying mobs produce pretty hilarious audio effects. For example, a Ghast will literally meow at you as it fades out! :D
P.S. Feel like making a cool pixel-art icon for the mod out of vanilla Minecraft textures? Drop me a message on Discord
Available Versions
How to Install Shut Up Dead Entities on Your Client
Install the Mod Loader Locally
Install fabric for your local Minecraft version.
Download the Matching File
Choose the Shut Up Dead Entities file for fabric and Minecraft 26.3.
Install Mod
Place the .jar file in your local .minecraft/mods folder and restart Minecraft. No server-side installation is required.
Compatibility
Mod Loaders
Minecraft Versions
26.3, 26.2, 26.1.2 (+41 more)
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Does Shut Up Dead Entities need to be installed on the Minecraft server?
No. Modrinth marks Shut Up Dead Entities as unsupported on the server side. Install it only in your local Minecraft mods folder. Your server can remain unchanged unless the mod page lists an additional dependency.
Which version and loader does Shut Up Dead Entities require?
Use a file for fabric and your exact Minecraft version. Supported versions include 26.3, 26.2, 26.1.2. Files for different loaders are not interchangeable.
Shut Up Dead Entities is not working – what should I check?
First check the Minecraft version, loader version and required dependencies. Put the .jar file in your local .minecraft/mods folder and remove older duplicates. Because this mod is client-side, adding server RAM will not fix it.
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Shut Up Dead Entities stays on your client. Host a compatible world for your group.