Tidal Towns

Tidal Towns

Several pieces of driftwood have been gathered to form a village that floats on the waves.

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3.8M Downloads
datapackfabricforgeneoforgequiltadventureworldgen
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Screenshots

Tidal Towns Screenshot 1
Tidal Towns Screenshot 2

About this Mod

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These crafty villagers have embarked on a new voyage: sailing the seas. You can now find ocean villages throughout the seas. They have maps, farms, houses, and even a blacksmith on these Tidal Towns.

Generates in the vanilla deep_ocean.

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A Tidal Town center A small Tidal Town

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How do I find one?

  • Explore the ocean or use the command /locate structure joshie:ocean_village.

Where do I find one?

  • Generates in the vanilla deep_ocean.

Can I use this on my server?

  • The structure uses vanilla blocks, so server owners can install the datapack and vanilla clients will be able to join fine.

Can I use this in my modpack/video/world/server?

  • You are more than welcome to use Tidal Towns in any of these contexts.

Available Versions

1.3.4release
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7fabric, forge, neoforge, quilt
July 3, 2025
1.3.4release
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4fabric, forge, neoforge, quilt
December 13, 2024
1.3.4release
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7datapack
December 13, 2024
1.3.4release
MC 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, forge, neoforge, quilt
November 28, 2024
1.3.4release
MC 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4datapack
November 28, 2024

How to Install Tidal Towns on Your Server

1

Order Server

Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).

2

Set datapack Loader

In the panel under "Egg", select the datapack loader and matching Minecraft version (1.21.7).

3

Install Mod

Open the mod browser in the dashboard and search for "Tidal Towns". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

datapackfabricforgeneoforgequilt

Minecraft Versions

1.21.7, 1.21.6, 1.21.5 (+15 more)

Server-side

Required

Recommended RAM

6 GB(min. 4 GB)

Frequently Asked Questions

Tidal Towns server crashes on startup – what to do?

Most common cause: wrong datapack version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.21.7). You can switch loaders with one click in the panel.

Is Tidal Towns compatible with datapack and fabric and forge and neoforge and quilt?

Tidal Towns officially supports datapack, fabric, forge, neoforge, quilt for Minecraft 1.21.7, 1.21.6, 1.21.5. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Tidal Towns – how to optimize performance?

Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Tidal Towns consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Tidal Towns with just one click on your server.

Recommended RAM
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Minimum 4 GB | per 5 players
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Details

License
LicenseRef-All-Rights-Reserved
Server-side
Required

Supported Versions

1.21.71.21.61.21.51.21.41.21.31.21.21.21.11.211.20.41.20.3+8 more