
Recreative Reborn
Recreative Reborn is a modpack made by me and a friend. This pack is centered around the create mod
Screenshots






About this Modpack
Quick note: Please use the newest version of NeoForge whenever possible.
Recreative Reborn is a modpack made by me and a friend. This pack is centered around the create mod. It features a handfully crafted questbook. IMPORTANT!!! Please download FTB Quests, FTB Teams and FTB Library yourself, because I could not include them due to copyright reasons. Here is the complete mod list (excluding the 3 FTB mods):
Advancement Plaques (1.1.1 and onward)
AE2 Import/Export Card (1.0.6 and onward)
AE2
Architectury API
Balm
Better Advancement Tooltips (1.1.1 and onward)
Blueprint
Bookshelf
Citadel
Cloth Config API
Compact Machines (1.0.5 and onward)
Completionist's Index
Configurable (1.1.1 and onward)
CraftedCore
Create
Create Aero Radars (1.1.0 and onward)
Create Aeronautics
Create Aeronautics Toolgun (1.1.1 and onward)
Create Big Cannons
Create Big Cannons Going Balistic (1.1.0 and onward)
Create Deco (1.1.1 and onward)
Create Deep Seas (1.1.1 and onward)
Create Horse Power
Create Jetpack
Create Missiles (1.1.0 and onward)
Create Ore Excavation
Create Propulsion Simulated (1.1.1 and onward)
Create Aeroworks (1.0.6 and onward)
Create Central Kitchen
Create Connected
Create Copycats+
Create Diesel Generators
Create Dragons Plus
Create Enchantment Industry
Create Ender Link
Create Ender Transmission
Create Garnished
Create Mechanical Companion
Create New Age
Create Numismatics
Create Pattern Schematics (1.0.6 and onward)
Create Pipes n Physics (1.0.6 and onward)
Create Power Loader
Create Radars (1.1.0 and onward)
Create Ultimate Factory
Create Warnautics (1.1.1 and onward)
Cristel Lib
Curios API
Delight Lib (1.1.1 and onward)
Do a Barrel Roll (1.0.6 and onward)
ExtraLib
Extra Quests
Farmer's Delight (1.1.0 and onward)
Fast Item Frames
Forgified Fabric API (1.0.6 and onward)
FTBChecker (added in 1.0.4, removed in 1.1.1)
GeckoLib (1.1.1 and onward)
GuideME
Horse Expert
Horseman
Iceberg
InPost
Iris (1.1.0 and onward)
Iron Furnaces
JEI
Kotlin
KubeJS (1.0.5 and onward)
KubeJS Create (1.0.5 and onward)
Lithostiched (1.0.5 and onward)
MCEF
MCPitanLib
MEGA Cells
More Delight (1.1.0 and onward)
Neruina (1.1.1 and onward)
Pet Cemetary
Player Animator
Ponder for KubeJS (1.0.5 and onward)
Puzzles Lib
Recreative Compact Machines (1.0.5 and onward, created specifically for this pack)
Rhino
Ritchie's Projectile Library
Sable
ShatterLib|OctoLib
Sodium (1.1.0 and onward)
Sophisticated Backpacks
Sophisticated Core
Sophisticated Storage
Steam n Rails (1.1.1 and onward)
Terralith
Waystones
WebDisplays Remaster (1.1.1 and onward)
Xaero's Minimap
Xaero's Minimap & World Map Waystones Compatibility
Xaero's Worldmap
YACL
This modpack does in fact feature unused configs and API/Lib mods, I will do my best to remove them in later updates, as well as I'll continue to add fun content. Thank you for playing :)
Additional Info:
Compact Machines don't show in JEI as I used a side-mod to add a way to craft those machines because I couldn't figure out how to make recipes for the built-in machines with KubeJS. To make the tiny one, place a redstone block in the middle of the grid, 4 iron above, below, to the left and right of it, and machine walls in the corners. From that point, you can press U (or whatever keybind you have) while hovering your cursor over it to see how to make the next machine, or press R and bookmark the recipe to have it visible on the left side of JEI. Also, if you see 8 errors in chat, it's just garnished being weird. You can safely ignore them :) Apparently KubeJS create crashes the game in some cases, but don't worry, it's entirely optional in 1.0.5! You can just remove it if it causes problems. In 1.0.6 though the game will still be playable, but one of the new recipes will not exist. If playing 1.0.5 or later, make sure to enable the default compact machines and restart the game/server. Warning about 1.1.0: due to the update of garnished and addition of sodium, there may be some issues. Make sure to back up your worlds and if you use NVidia, make sure to use a workaround to prevent crashes. A good example would be adding mixin.workaround.issue1486 = true to sodium-mixins.properties. If this file doesn't exist, create it.
Available Versions
How to Set Up a Recreative Reborn Server
Order Server
Choose at least 6 GB RAM (8 GB recommended for Recreative Reborn). Based on player count: per 5 players.
Install Modpack in Dashboard
Open the modpack browser in the dashboard, search for "Recreative Reborn" and click "Install". The neoforge loader and Minecraft 1.21.1 are configured automatically.
Start Server & Play
Start the server – all mods are loaded automatically. Share the server IP with friends and play together!
Frequently Asked Questions
Recreative Reborn server crashes or won't start – what to do?
Most common causes: insufficient RAM or wrong neoforge loader. Check latest.log for "OutOfMemoryError" → increase RAM to at least 8 GB. For "Mixin" or "ClassNotFoundException" errors: modpack version and loader don't match. With Mado Hosting, loader and Minecraft version are auto-configured on modpack install – preventing most startup issues.
How much RAM does a Recreative Reborn server really need?
Minimum 6 GB, recommended 8 GB for stable performance. per 5 players. Important: Minecraft modpacks need more RAM than vanilla – plan extra per additional player. With Mado Hosting, you can scale RAM up live at any time without data loss (from €7.800000000000001/month).
Can I add custom mods to Recreative Reborn without conflicts?
Yes, but check compatibility: only use mods for the same loader (neoforge) and same Minecraft version (1.21.1). Common issues: ID conflicts with recipe mods and incompatible coremod versions. The Mado dashboard mod browser only shows compatible mods and warns about known conflicts.
Recreative Reborn server lagging – performance tips
1) Increase RAM to 8 GB+. 2) Reduce server view-distance to 8 (server.properties). 3) Pre-generate chunks with the "Chunky" plugin. 4) Use /spark profiler to check which mods consume the most tick time. With Mado Hosting, all servers run on NVMe SSDs with dedicated CPU cores – eliminating hardware as a bottleneck.
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Supported Versions
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