ServerCore

ServerCore

A mod that aims to optimize the minecraft server.

by
14.8M Downloads
fabricforgeneoforgeoptimizationutility
Rent Server with this Mod

About this Mod

ServerCore


Discord


Build Status


Modrinth


Curseforge

A mod that aims to optimize the minecraft server.
Works on both dedicated servers and singleplayer!

This includes:

  • Several patches & optimizations to improve performance and reduce lagspikes, which shouldn't make any noticeable changes during gameplay.

  • Many configurable features that can heavily reduce lag, but have a slight impact on gameplay depending on the configuration.

Be advised

By default, ServerCore should not alter vanilla behavior. Features that do are disabled by default.
It is advised to configure this mod to your own requirements for the best balance between speed and behavior.

Features

Optimizations

A lot of the optimizations in this mod are focused on getting rid of the majority of random lagspikes on servers.
Other than that, it also includes plenty of optimizations for things like chunk ticking, mob spawning, item frames and
player logins.


Entity Activation Range

A very configurable feature that allows you to drastically cut down on the amount of entities that have to be processed
on the server.
This is a port based off of Spigot's and PaperMC's implementation, but more configurable with additional (optional) features.


Dynamic performance checks

Allows the server to automatically adjust the current settings depending on the tick time and config.
These include: Chunk-tick distance, View distance, Simulation distance & Mobcaps.


Villager lobotomization

Allows the server to cut down on villager lag from large trading halls, by making villagers stuck inside 1x1 spaces tick less often.


More configurable mobspawning

Allows you to modify the spawnrate and vanilla mobcaps of each individual spawngroup.
It also provides optional functionality to force mobcaps to apply to zombie reinforcements, spawners and nether portal randomticks.


Breeding Caps

A feature that allows you to set a cap on the amount of mobs of the same type that can be bred within a certain radius.
This can be useful to prevent players from breeding thousands of animals like chickens or cows in a small area.


Chunk ticking distance

A setting that allows you to reduce the distance at which chunks can tick (mob spawns & random ticks).

- And more!

Commands, Placeholders and Configuration

Commands

  • /servercore reload - Reloads the configuration file.

  • /servercore settings - Allows for modifying dynamic settings ingame.

  • /servercore status - Gives information about the current dynamic settings.

  • /mobcaps - Displays current per-player mobcaps for each spawn group.

  • /statistics entities | block-entities - Displays performance related statistics.

Placeholders

  • %servercore:view_distance% - The current view distance.

  • %servercore:simulation_distance% - The current simulation distance.

  • %servercore:chunk_tick_distance% - The current chunk tick distance.

  • %servercore:mobcap_percentage% - The global mobcap percentage that is currently being used.

  • %servercore:chunk_count% - The amount of chunks on the server (doesn't have to be fully loaded).

  • %servercore:chunk_count loaded% - The amount of fully loaded chunks on the server (expensive).

  • %servercore:entity_count% - The amount of loaded entities on the server.

  • %servercore:entity_count nearby% - The amount of loaded entities nearby.

  • %servercore:block_entity_count% - The amount of ticking block entities on the server.

  • %servercore:block_entity_count nearby% - The amount of ticking block entities nearby.

Configuration

By default, ServerCore will disable most of its changes that can affect vanilla behavior.
This way you can safely install the mod without having to worry about breaking things.

However, if you want to squeeze out the most performance, these default settings might not be enough.
To change these settings you can edit config.yml and optimizations.yml in the config/servercore folder.

You can find some example configurations here.

License

ServerCore contains several ports based on patches from repositories such as PaperMC, Purpur and Airplane.
If a file uses the GPL-3.0 license it will be stated at the top. All other files are licensed under MIT.

Available Versions

ServerCore NeoForge 1.5.19+1.21.1release
MC 1.21.1neoforge
June 24, 2026
ServerCore Fabric 1.5.19+1.21.1release
MC 1.21.1fabric
June 24, 2026
ServerCore NeoForge 1.5.19+26.1.2release
MC 26.1.2neoforge
June 24, 2026
ServerCore Fabric 1.5.19+26.1.2release
MC 26.1.2fabric
June 24, 2026
ServerCore NeoForge 1.5.19+26.2release
MC 26.2neoforge
June 24, 2026

How to Install ServerCore on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (26.2).

3

Install Mod

Open the mod browser in the dashboard and search for "ServerCore". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabricforgeneoforge

Minecraft Versions

26.2, 26.1.2, 26.1.1 (+34 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

ServerCore server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.

Is ServerCore compatible with fabric and forge and neoforge?

ServerCore officially supports fabric, forge, neoforge for Minecraft 26.2, 26.1.2, 26.1.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with ServerCore – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if ServerCore consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install ServerCore with just one click on your server.

Recommended RAM
4 GBfrom €5.2/mo
Minimum 3 GB | per 8 players
Create Server Now
1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
MIT License
Server-side
Required

Supported Versions

26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.6+27 more