Too Many Entities

Too Many Entities

Hide extra entities in order to reduce lag, especially with mob farms. The mobs still exist in the world, they are just not visible.

by
162.5K Downloads
fabricforgeneoforgeoptimization
Configure a Compatible Minecraft Server

About this Mod

Description

This mod allows you to hide extra entities in order to reduce lag, especially with mob farms. The mobs still exist in the world, they are just not visible. In order to use the mod, you first have to configure a maximum entity limit (which can either be set per entity type, or globally). By default, this is set to 64. If the entity limit is set to 64 and it is applied globally, then the mod will prevent rendering more than 64 of one entity type at a time. You can also specify a limit for each entity type, for example a limit of 5 cows, meaning that at all times there will be no more than 5 cows rendered on screen. This is particularly useful for mob farms, where you can have up to hundreds of entities that aren't necessarily important to see, and hiding them can give a big increase in FPS depending on how many entities there were.

This mod requires Cloth Config to run, as well as Architectury API for versions of the mod past v1.0.1. For Fabric, this mod requires the Fabric API, and it is strongly recommended to install Mod Menu. This will allow you to modify the mod's configuration without having to restart the game. If Entity Culling is installed, there is an option you can toggle that will make the mod work with Entity Culling, for an extra boost in performance

If the mod isn't doing anything, make sure you have it configured properly. By default, the mod doesn't hide extra entities in order to avoid unexpected/confusion behavior. You can enable this by toggling the "Apply Max Entity Count Globally" setting, or tweaking the individual maximum entity counts in the "Entity" tab of the settings menu.

Performance

In order to test the efficiency of this mod, I summoned many cows and compared the FPS when using the mod to cap the number of cows to 100, and when the mod is disabled. On the left is when the mod is disabled, and on the right is when the number of cows is capped.

On the left, 700 cows are being displayed, and the FPS is 50. On the right, the mod is activated, and the number of rendered cows is capped to 100, bringing the FPS up to 195
On the left, 200 cows are being rendered, and the FPS is 152. On the right, the number of cows rendered is limited to 100, and the FPS is 229.

Available Versions

Too Many Entities 26.2 Fabric v1.2.4release
MC 26.2fabric
August 6, 2026
Too Many Entities 26.1 Fabric v1.2.4release
MC 26.1, 26.1.1, 26.1.2fabric
August 6, 2026
Too Many Entities 1.21.9 NeoForge v1.2.4release
MC 1.21.9, 1.21.10, 1.21.11neoforge
August 6, 2026
Too Many Entities 1.21.9 Fabric v1.2.4release
MC 1.21.9, 1.21.10, 1.21.11fabric
August 6, 2026
Too Many Entities 1.21.6 NeoForge v1.2.4release
MC 1.21.6, 1.21.7, 1.21.8neoforge
August 6, 2026

How to Install Too Many Entities on Your Client

1

Install the Mod Loader Locally

Install fabric for your local Minecraft version.

2

Download the Matching File

Choose the Too Many Entities file for fabric and Minecraft 26.2.

3

Install Mod

Place the .jar file in your local .minecraft/mods folder and restart Minecraft. No server-side installation is required.

Compatibility

Mod Loaders

fabricforgeneoforge

Minecraft Versions

26.2, 26.1.2, 26.1.1 (+17 more)

Server-side

Unsupported

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Does Too Many Entities need to be installed on the Minecraft server?

No. Modrinth marks Too Many Entities as unsupported on the server side. Install it only in your local Minecraft mods folder. Your server can remain unchanged unless the mod page lists an additional dependency.

Which version and loader does Too Many Entities require?

Use a file for fabric, forge, neoforge and your exact Minecraft version. Supported versions include 26.2, 26.1.2, 26.1.1. Files for different loaders are not interchangeable.

Too Many Entities is not working – what should I check?

First check the Minecraft version, loader version and required dependencies. Put the .jar file in your local .minecraft/mods folder and remove older duplicates. Because this mod is client-side, adding server RAM will not fix it.

Minecraft Server for Your Group

Too Many Entities stays on your client. Host a compatible world for your group.

Recommended RAM
4 GBfrom €5.2/mo
Minimum 3 GB | per 8 players
Create Server Now
Client Compatibility Guide
NVMe SSD Storage
DDoS Protection included

Details

License
MIT License
Server-side
Unsupported

Supported Versions

26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.6+10 more