
Sable Beyond
Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.
Screenshots






About this Mod

Sable Beyond
Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.
Each feature is highly configurable. For example, if you do not want entity mass, no problem you can disable it in the config. You just need to locate the config/sable_beyond folder, where all the config files are stored, or use the in-game config screen.
⚠️ This mod is still in alpha, so please make a backup beforehand. Also, if you encounter a bug, please report it on the GitHub Issues page.
Features
Some features are disabled by default, so please check the config
| Version | Feature | NeoForge | Fabric |
|---|---|---|---|
| 0.0.1 | Mechanical Arms can interact with Sable sublevels | ✅ | ❌ |
| 0.0.1 | Create Encased Fans can push and pull sublevels | ✅ | ❌ |
| 0.0.1 | Configurable entity mass system with formula support (disabled by default) | ✅ | ✅ |
| 0.0.2 | In-game configuration screen using Cloth Config | ✅ | ✅ |
| 0.0.2 | Dynamic mass system with real-time mass changes (disabled by default) | ✅ | ✅ |
| 0.0.2 | Dynamic mass support for Create Fluid Tanks, Spouts, Drains and Basins | ✅ | ❌ |
| 0.0.2 | Upside-down Basins in sublevels drop their items (disabled by default) | ✅ | ❌ |
| 0.0.2 | KubeJS integration (WIP) | ✅ | ❌ |
| 0.4.0 | Improved fire spreading between sublevels and the real world | ✅ | ✅ |
| 0.4.0 | Lava can ignite flammable blocks inside sublevels | ✅ | ✅ |
| 0.4.0 | Fire is extinguished when a sublevel enters water or a solid block | ✅ | ✅ |
| 0.5.0 | Flowing fluids apply configurable forces to sublevels | ✅ | ✅ |
| 0.5.0 | Fluid escapes from upside-down Basins and can enter fluid containers (disabled by default) | ✅ | ❌ |
| 0.5.0 | Upward-facing Basins absorb fluid source blocks above them (disabled by default) | ✅ | ❌ |
| 0.5.0 | Powered Water Wheels generate configurable propulsion while touching water | ✅ | ❌ |
Entity Mass (disabled by default)
Entities now react to forces based on their configured mass, creating more realistic movement behavior.
- An advanced config for the entity mass and formula system with functions and operators
Create advanced formulas with operators and functions to fine-tune mass calculations.
Dynamic Mass (disabled by default)
Some blocks now carry their contents with them: supported Create fluid-related blocks, such as Fluid Tanks, Basin, etc, dynamically adjust their mass based on what they contain.
Fire
Lava can ignite flammable blocks inside sublevels.
Fire spreading between sublevels and the real world.
Fire is extinguished when a sublevel enters water or a solid block.
Mechanical arm compatibility with Sable sublevels
Mechanical Arms can now interact and operate correctly across different Sable sublevels.
Encased Fan can push/pull sublevels
Encased Fans are now able to push and pull entire sublevels, expanding automation possibilities.
The Basin has revised its Newtonian physics lessons (disabled by default)
Basin drops its items when the basin is upside-down.
Fluid escape from a upside-down basin
Fluid escaping from a basin can be transfered to any fluid container if aimed propelly !
The Config Page
How to Install Sable Beyond on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "Sable Beyond". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Sable Beyond server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is Sable Beyond compatible with fabric and neoforge?
Sable Beyond officially supports fabric, neoforge for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Sable Beyond – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Sable Beyond consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Sable Beyond with just one click on your server.